Nov 24, 2024  
2023-2024 Undergraduate Catalog 
    
2023-2024 Undergraduate Catalog [ARCHIVED CATALOG]

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GDS 100 - Game Design I: Introduction


Introduction to the history, concepts, strategies and methodologies of game theory and game, simulation and interactive development. This is a hands-on course where students learn the history and theories of gaming while developing and making board games, role playing card games, and a simple video game using Scratch or other software created to introduce programming and design concepts. No coding experience is required.

Prerequisite(s):
Co-requisite(s):
Credits: 3

Meets the Following Core Requirement: Engaged Learning
Course Typically Offered:
Course Type: Game Design Studies



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