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Nov 24, 2024
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GDS 100 - Game Design I: Introduction Introduction to the history, concepts, strategies and methodologies of game theory and game, simulation and interactive development. This is a hands-on course where students learn the history and theories of gaming while developing and making board games, role playing card games, and a simple video game using Scratch or other software created to introduce programming and design concepts. No coding experience is required.
Prerequisite(s): Co-requisite(s): Credits: 3
Meets the Following Core Requirement: Engaged Learning Course Typically Offered: Course Type: Game Design Studies
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