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Nov 16, 2024
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GDS 300 - Game Design III: Practicum in Theory & Application The course presents an in-depth exploration of collaborative Game, Simulation and Interaction development. Students in the course learn creative problem stating and solving skills, project management and other relevant proficiencies for game, simulation and interactive development relevant to the continually evolving industries. Students learn how to apply their individual skills sets in development of teams for project research, development and publication of games and simulations. Students work in collaboration to advance development and design skills and observe development processes at local studios.
Prerequisite(s): GDS 200 or permission of the instructor. Co-requisite(s): Credits: 3
Meets the Following Core Requirement: Engaged Learning Course Typically Offered: Course Type: Game Design Studies
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